FAQ - Call of Duty 1, 2, and 4
Why does my server crash on start-up?
If your server keeps crashing, check the main folder - or the folder where your mod resides - and look at the file console_mp_server.log - most of the time you will find the error in that log.*** VERY IMPORTANT MAP ROTATION ADVICE ***
All Quake 3 engine based servers require a map command to kick start the server.
For Quake 3 game engines, if you run into problems with your server, make sure that you have a solid map rotation and your server configuration file ends with a map start or rotation command (see the generic.cfg included with your installation for examples). In our experience, 98% of all server start up issues are due to the lack of a proper map rotation or a map command to kick start the server.
After you have your map rotation set for COD, you must have the following command at the end of your generic.cfg or myconfig.cfg in order for the server to start properly:
map_rotate
The map_rotate command will kick start the server into the map cycle, effectively starting the server.
Please check the basic.cfg that came with your server for reference.
Important Note: This does not apply to COD 4 which requires a start_map in the control panel. Please do not use the map_rotate command, it will crash COD 4.
